Hands-on introductory lessons on the Laser Cutter at MotionLab.Berlin
This course is a prerequisite for using the machines independently in MotionLab.Berlin!
Tuesdays in German, only. Fridays in English.
Price (per person):
- For MotionLab-Member: 40 €
- For Non-Member: 65 €
ab 40,00 €
inkl. 19 % MwSt.
The Laser Cutter workshop is designed to enable you to work with the Laser Cutter confidently on your own.
1. Basic knowledge with graphic software. We will be using Inkscape during the class and can provide additional support with Illustrator.
2. Bring your laptop and a normal mouse with a wheel.
3. Have Adobe Illustrator or Inkscape installed on your laptop. Hint for Mac Users: In order to run Inkscape, you need to have XQuartz installed as well.
At the end of this workshop, you will have gone through the full production process: from preparing your data to cutting and engraving an object. Please note: the lecturer will provide the object we will create for all members of this course.
What you can do with the Laser Cutter after the laser training:
- Laser engraving and marking
- Laser cutting of materials
- Know how to handle the materials plywood, acrylic glass, cork and leather when working on the laser machines at Motionlab.Berlin
Let’s Get Real!
Within 2 to 3 hours* of this Laser Cutter workshop, we will first look at geometries that are ideal for prototyping with a Laser Cutter. We will then have a hands-on study at the machines themselves as we will expose their unique handlings that are usual when working with Laser Cutter at the MotionLab.Berlin.
We are going to test two materials to show their different behaviors while cutting or engraving. Finally, we will root out potential mishaps to prevent them in your future projects.
*Course duration is 2 hours. An additional hour is needed with a fully booked session.
Marizon Bilano has worked as a product and UI/UX designer since 2011 and as project manager since 2013. Her portfolio includes work for Design Research Lab Berlin, Art Basel/Studio Keimeyer, Native Instruments, Archimedes Exhibitions and IBM Watson. Her interests lie in social design with a participatory design approach and gamification elements. Since 2017, she is a lecturer for art and design history at the multimedia university Macromedia FH in Berlin.